the final algorithm really isn’t that fun to watch

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Yo. Remember all those other entries I posted here, where I flippantly ended with “more on this later”?? Well I lied. I want to come clean and tell you about it. The deal is: IT IS MY THESIS SEMESTER. Which I means I spend all my time staying up all night, finding exciting new ways to graphically design things, and also bracing new methods of not throwing up from drinking too much shitty 7-11 coffee.

But so: I love you. And I just wanted to make that clear: it is not because I don’t love you that I don’t post shit here right now. It’s not you, you see… IT IS ME. Yes.

So yeah I’ll pop my head in from time to time, especially when there is some sort of news that might vaguely appeal to people who are not in graduate programs for graphic design. Any real internet-posting activity that I generate will be on GraphicDesignOnAWhiteBackground.com, my thesis site; my thesis-related tumblelog; ffffound — despite its problems, I keep crawling back for more) — and del.icio.us. Other web thingees will get updated as sporadically as this one, I should wager.

Yeah. But yeah so right now I do have some possible non-nerd news: I have a show of posters up in the RISD GD gallery, over in the Design Center. The key word here is “possible”: the show is called “Graphics Design in the White Cube”, and consists of posters covered with graphic design theory and criticism, both mine and others. That, actually, is possibly the least non-nerdy premise I could come up with, I know… but the deal is that all gallery patrons (putatively including YOU!) get to WRITE DIRECTLY on many of these posters, with the provided Sharpies. Your bemarkered criticism could be as blunt as the word “NERD” scrawled across my hard work, and I would thank you for it, really.

For reals, tho: people have already scrawled in with all kinds of interesting tidbits… way more than I’ve expected, and I just opened it up last Friday. I realize that saying “hey you should write on the poster!” is potentially a cheezy move — at worst, a cop-out — but it actually seems to be working. Who knew.

So anyway, come by and see! I’ll write more here in the summer, definately, but until then, RISD has my balls, effectively, for a few more weeks. Indeed yes. Until then.

-fish



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03/17/2008 13:06:22 EST •  tags: algorithm, design, feedback, gallery, galleryfuck, goodnight, ilied, lies, myshit, risd, thesis, wtf
space rocks, and so do you!!

SPACE ROCKS

Yo. Before I forget, there are many miscellaneous things you should know. I will now list them.

  • Bryan and I were up very late indeed making and installing the SPACE ROCKS! poster (as you see above), and it would be great if you came! It’s next Saturday at the GSD, and a bunch of graphic designers and artists, etc, will be speaking about SPACE. And how it ROCKS, no doubt… the full info is here. Indeed!
  • In the course of the making of this poster, I paired Johnston ITC with Mr. Barnbrook’s Bastard Fat, which I am like rilly pleased with in some perverse way. I can’t explain that shit. Rilly, you tell me:

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  • The day after that, though, I got totally busted by the Mason building’s sysadmin for circumventing the school’s print system. He had documentation of how much ink I had (allegedly!) used, down to the microliter or somesuch. So I am now in some serious trouble. Whoops.
  • I love ffffound. My paean to it has been up on SpeakUp for a little while, so maybe you knew that, but still. It’s fucking awesome. Yeah.
  • My show went up. I call it “my show”, which is wrong, really; I was one of many many participants in what was the graphic design graduate show, which I curated along with Jerlyn and Hoon. So not at all entirely mine (although I did do the identity posters for it) but in my mind I still call it “my show”, however erroneous that might be. Erm. It was a blast, I’ll have you know, yis.
  • Through all of these things, I took copious notes on tumblr, where I post both thesis-related and non-thesis-related miscellaneous shit. In the course of our space rocks work bender, Bryan asked me what the value-add of tumblr was, and I described it much as I described ffffound’s allure: more of a value-subtract, really; the lack of control over minutia that you have with most bloggy things (tags, comments, RSS, APIs, etc) make it kind of a pleasure to use. Many of my friends have been using them, because who cares about most blog features? I, for one, could give less of a shit, for the most part, and so yeah hey.
  • I got the thirty-inch monitor, like finally, and the ipod touch, on an impulse. Laura pointed out that these are exactly the things I’d throw out my window, if I wanted to make a Yaz record… but frankly I like “Situation” and its ilk as they are, for the moment. The one thing I will always go gaga for is a bigger fucking monitor, and I think I can safely say with this one that I’m good for a little while w/r/t monitor envy and whatnot. Ok. Yes!
  • Looking for thesis advisors. Need to find them, like this week. Can’t I summon my recently graduated friends???? Argh.
  • Sleep cycle is pretty fucking abnormal. As such I will kill this list now, cuz bleah. But yeah I have to churn out the writing for thesis, so there will be more drivel here soon, I will warn you. Yis!

love ya

-fish



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11/06/2007 05:39:48 EST •  tags: allmyfriends, architecture, art, blech, design, ffffound, fuckedtypecombos, goodmorning, images, links, myshit, newtoys, rocks, sleep, space, spacerocks, thesis, typography, writing, yis, yo
display post script

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Yo. So I’ve been meaning to post, really… but I will confess: there have been other distractions in the online world. Why conjure up a full-fledged opinion on something, when you can simply ffffind an image or cough up some wierd shit, with a shrug, and be done with things?

Blech. Really. But the recent show I curated (in association with my esteemed cohorts) got me thinking about some shit. And, you know, I’ve got one million ideas, and they’re each worth one dollar… and so. I will commence posting some in-progress writing stuff at this point, and you, the anonymous internet reader, can have at them as per the conventions of “blog” “postings” and what have you. Here, for starters, is a rebuttal to the canonical Graphic Design in the White Cube essay, by Peter Bil’ak. Currently, I am in the process of designing a six-poster series, typeset with both Bil’ak’s essay and my own commentary, targeted for display in an actual “white cube” gallery as per Mr. Bil’ak’s invocation.

So here you go. More work to follow, yes! Ahem.

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GRAPHICS DESIGN IN THE WHITE CUBE: A REBUTTAL

I often hear this essay’s opening statement, assertively definitive as it is, repeated by critics of design exhibitions. It certainly sounds convincing. But upon closer examination, it is far from axiomatic. How, for example, can a poster in a gallery suffer from a lack of context? Your average event poster is emblazoned with typographic information: dates, times, locations, and other ancilliary data are most often integrated with form and composition in such works. Books and other published printed matter also typically display their own metadata throughout their construction, from their spines and covers, through their front matter and running titles. In this way, many archetypical graphic design constructs bring much more contextual information with them than, say, archetypical fine-art constructs such as paintings, etchings, sculpture, and the like.

It is easy to say, “Aha, but graphic design is inherently functional. A poster in a gallery, objectified as it is, is not doing the job for which it was purposed, which is to disseminate its encapsulated information; whereas fine-art work like paintings are at home in the gallery space.”

My response to this kind of comment is twofold. Firstly, the assertion that graphic design is “inherently functional” (or “always to serve a client”, or “for money”, or any of the other permutations of that idea) is false. Graphic design archetypes may have evolved out of the necessities of information storage and transfer, etc, but that does not make all graphic design objects beholden to this ideal. I would, at this point, illustrate this point with fanatical elucidation of some of my favorite graphic practitioners of the past and present, and the work that they do that straddles the false dichotomy of “art” and “design”… but Mr. Bil’ak has done that for me himself, later in his essay.

DESIGN vs. ARTFigure 1: Graphic design versus art. Can we please not have any further discussion of the matter?

Second: it is easy to forget that most fine-art constructs are descended from equally functional roots. The craft and canon of painting, as we all know, started out as graffiti on cave walls, and it concerned itself with where one might go for some good wooly mammoth. The illustrious evolution of the practice of painting has led it outside the gulag of functional slavery; why is it “fundamentally problematic” to employ the toolset the gallery offers to reconsider graphic work, in the manner in which it is used to reconsider “art”?

One gets the feeling that, in his opening salvo, Mr. Bil’ak was calling out exhibitions comprised of more pragmatic (nay, functional) design material: business cards, letterheads, no-smoking signs, community newsletters, medicine bottle labels… that sort of thing. An exhibition of “graphic design” of this sort would most likely bore me. If poorly considered, such a show might suffer from a lack of critical context.

Mr. Bil’ak then immediately seems to reverse his position, describing as he does the work of Karel Martens, M/M Paris, and other designers who either directly make art, or who make a case for their design working successfully in the gallery context. Mr. Bil’ak’s invocation of these practitioners — and the fact that their work achieves exactly what his bold initial claim decries as “always problematic” — muddies the essays’ thesis far beyond its syntax. Indeed, before long, Mr. Bil’ak trots out the old “what is ‘graphic design’ anyway” chestnut. He dances around the definition, offhandedly citing (and thus summoning the moral authority of) the established history of the Brno International Graphic Design Biennale, but then proceeding to suggest that despite “people[’s] created expectations”, we can “understand ‘graphic design’ … to mean a field in flux”:

Unlike the work of other professionals, the work of a designer is not restricted or defined by its content; in fact designers are trained to accommodate and express various, often contradicting ideas. It is a ghost discipline as Stuart Bailey writes:
‘…graphic design only exists when other subjects exist first. It isn’t an a priori discipline, but a ghost; both a grey area and a meeting point…’ Bailey calls attention to an area that many designers struggle with: the way that they refer to their activity in their field transcends the established notion of its definition.

… this sort of language carefully positions ‘graphic design’ as a mercurial complement to whatever it is that it may be engaging with. I agree with this notion; in fact, it is a very interesting way to talk about how graphic design works. Mr. Bil’ak seems to conclude that graphic work is at odds with exhibition in galleries because of its fluid definition… the tabula rasa of the “white cube” diffuses whatever relevance the graphic work might bring to the table.

BUT, SEE, IT’S NOT LIKE THAT. ALLOW ME TO EXPLAIN…

Generally, contemporary art museums exhibit designed elements from the entire spectrum of human cultural production. One can go to the RISD museum, for example, and see recreations of entire 18th- and 19th-century rooms, each chock full of silverware, furniture, glassware, tapestries, and countless other accoutrements. Down the hall from these tableaux are enormous collections of Japanese Noh robes, assemblages of Roman sculptures, surveys of contemporary music videos, and other such disparate specimens… all of which fall under the museums’ aegis, the necessity of their construction notwithstanding. They’re all treated as first-class museum citizens, right up alongside the paintings and installations and other “art” material.

Bil’ak is not talking about museums, though, nor is he discussing exhibition space in general. His argumentative feint about the definition of ‘graphic design’ hides a much larger lexical omission: the definition of what is meant by “white cube”. It sounds self-explanatory, right? I mean, all contemporary galleries are just expressions of this nearly Platonic idealization of exhibition space… right?

The seductive simplicity in Mr. Bil’ak’s employ of the image of a “white cube” masks the very complex set of social, economic, and spatial conditions that are produced by the contemporary gallery as much as they nourish and sustain it. The explication of these dynamics is beyond the scope of this document in a big way — those interested in the minutia of such things will no doubt enjoy Frederic Jameson’s “Postmodernism (or, the Cultural Logic of Late Capitalism)”, if they haven’t already read it — but suffice to say, the notion of a “white cube” is dangerously dismissive.

I don’t even need to dissect the architectural and socioeconomic frameworks in which contemporary gallery space is enmeshed to prove this. Mr. Bi’lak illustrates it himself, if you read the remainder of his essay with care. After positing his definition of ‘graphic design’, Mr. Bi’lak then goes on to describe the conceit for “Graphic Design in the White Cube” [the exhibition] and how it dovetails with the exhibitions put on by renouned practitioners (like M/M Paris) and accomplished curator/authors (like Rick Poynor). Notably, from this point on in the essay, Mr. Bil’ak ceases all references to “white cubes”. While listing his fellow art/design luminaries’ various shows, retrospectives, collaborations, and whatnot, Bil’ak makes reference to specific galleries in specific places. Moreover, he freely invokes larger-scale events, such as biennales, and he includes full-fledged museums alongside contemporary gallery spaces in his enumerations.

Really, at this point, Mr. Bil’ak’s thesis could be restated as something like:

“Exhibitions of vanilla, boring graphic design work — like letterheads and pamphlets — won’t really work in theoretical idealized display space, as alluded to by some contemporary art galleries.”


… which, yeah, I agree with. Beyond that, any issues incumbent in showing graphic design in a gallery are not necessarily systemic: bad work, whether you call it ‘art’ or ‘design’, will not make for a good show. Bad gallery space will likewise negatively affect the shows held within.

And, really, thank god. As Jane Jacobs said in The Death and Life of Great American Cities, “Everything that happens in the world happens at some place.” Many notable practitioners have utilized the unique features of the galleries they have placed their work in. Consider Sarah Sze’s mind-bendingly complex gallery installations, or Yayoi Kusama’s sale of her own work as a protest against the Venice Biennale (which she mentions in this interview), or Jenny Holzer’s employ of the Guggenheim’s spiral as a single long line of text … to say nothing of Matthew Barneys’ subjugation of that same space to his fantasmic whim.

These precedents make Mr. Bil’ak’s proposal for “Graphic Design in the White Cube” [the exhibition] read as anemic at best, and irrelevant at worst; my suspicions of such were confirmed when I saw the documentation of the show. Mr. Bil’ak’s notion of commissioning design work for the gallery implies an opportunity for performance that was squandered, and the posters that the participants ultimately produced are largely unremarkable.

graphicsdesign2_02.jpgFigure 2. Poster example with process sketches. From Graphic Design in the White Cube, the exhibition.

The posters themselves are displayed alongside process sketches. While I take it the sketches were to provide “context” for the work, their formalized presentation had no analog in the conventions of contemporary gallery space, and as such their presence was at odds with the work they were ostensibly there to support.

Most notably, the gallery the exhibition took place in was not a white cube. There were finished wooden wall panels in some places, and some lighting fixtures were non-trivially ornate. In the documentation photos, at least one curtained floor-to-cieling glass window is visible. If this sounds like a nitpick, I assure you it’s not: Mr. Bil’ak’s fundamental assumption is that his show is specifically designed for the generic non-place of his notional “white cube”. The fact that his chosen exhibit hall deviates nontrivially from this notion is quite telling.

(to complicate matters, “White Cube” is the name of a famous gallery in London, which is the home base of several high-profile YBAs. As far as I can ascertain, Mr. Bil’ak is not referencing White Cube of London at all.)

I would submit that demonstrating graphic design as functioning in a gallery space is unnecessary, because “art” itself is a specialized form of design. I have “art” in “quotes” for a reason: most Westerners have a romanticized idea of “art” as a volatile bromide, concocted of passion and creativity in the name of fundamental human expression. We know this is hardly true, if we think about it, but such is the myth we construct to explain “art”. This myth aligns the contemporary gallery space as a selfless cultural bastion, a la a museum, when in reality a gallery is more akin to a store. (rem koolhaas wryly notes this, and its urbanistic implications, in his essay Delirious No More).

As such, contemporary practitioners of “art” can be thought of as multimodal designers, who target “white cube” space as they work with it, like a medium in its own right. By “white cube” space, I mean contemporary gallery space as it is regarded by the myth of “art”. While “white cube” space never manifests itself as an architectural ideal — a gallery is always some place — the application of the “art” myth serves to impart some of the non-place attributes of that ideal. As such, “art” practitioners can gear their designs towards a generic gallery context, but they are free to engage their presentational surroundings and create site-specific works.

-fish



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•  tags: distractions, gallery, galleryfuck, graphicdesign, images, links, myshit, peterbilak, posters, writing, yes
CURATORS COME OUT AND PLAAY-AAAY

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Yo. We’re having a graphics design gallery show, and I am one of the curators. In this context “curator” does not mean what you think it means, but that notwithstanding, it’s going to be a blast, and I am doing all that I can to assure this putative blastedness comes to fruition. This is the email I sent:

A PSEUDO-LINEAR AMALGAM

of work by GRADUATE-LEVEL members

of the GRAPHIC DESIGN PROGRAM,

on view at the SOL KOFFLER GALLERY

at the RHODE ISLAND SCHOOL OF DESIGN,

from OCTOBER 19th through NOVEMBER 4th,

with an OPENING RECEPTION

to inaugurate things properly

at 7:00 PM on OCTOBER 18th.



Your presence at the reception is HUMBLY REQUESTED.

We will, of course, furnish WINE and CHEESE,

and many of the DESIGNERS THEMSELVES

will available for SCINTILLATING CONVERSATION.



… I would add that the wine and cheese is free, and that the Sol Koffler gallery is to be found at 169 Weybossett street in Providence, and you should fucking be there.

The whole thing is pushing my typical sleep-lite school schedule to the absolute max, so more after the fact. Fuck yes!

-fish



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10/16/2007 23:13:18 EST •  tags: cheese, design, exhibition, fuckyeah, gallery, myshit, ourshit, risd, school, wine
hey there’s something I got to tell you, hey but I don’t know where to start

OMG WTF LOL

Hi. Been making some type. Here’s the ridiculous face I made, just so I could make something and relearn fontlab. Free for you:

… I do welcome your feedback. Of course, I know it’s ridiculous, so refrain from saying “it’s ridiculous”… more awesome would be comments along the lines of “your kerning tables are fucked under OS 10.3” (or what have you). But hey.

Gusset is released under the BigShot License Version 1.0, which is exactly like the MIT license, except that whenever a graphic design bigshot sees something you did with the font, you have to tell me about it. It’s all there in the file, including a list of bigshots. Yes.

Ok. Non-ridiculous stuff (as perhaps this one will be when done) is coming SOON, I swear to jeezus. Yeah!

-fish



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07/31/2007 00:50:15 EST •  tags: download, free, goodmorning, lol, myshit, omg, ridiculous, typedesign, typography, wtf
statistically improbable decision matrix of fun

fake karel martens macro-focus fantasmatron

I have a chronic and long-standing hatred and contempt for my own work. It’s endemic to the profession, generally… like the common cold of design. Or really, any field where making things out of ideas is the stock and trade.

But so: my dear friend GAC, if you don’t know him, is a supremely excellent photographer based in PHL. He can really point a camera at stuff, and he can really whip a llama’s ass with a belt. After I fretted publicly about not having decent photos of my design crapola, he suggested that he might assuage my stated disparity, and we hatched a plan. We had a raucous 24-hour work-bender-photoshoot, some of the results of which you see here.

raw chipboard binding provides nutrients and dietary fiber

But yeah: so it’s really really really fucking nice to see someone else seeing your stuff. Whatever one might say about the stuff in question (and a lot of this is debatably not even “my stuff”), it feels SO GOOD to see it from a point of view that is somehow liberated from your own weatherbeaten prism. Like an eyeball massage or someshit. Yes.

Anyway. I’m just sayin’. Wanted to share and all. You should do this, really, if you’re stuck: have your friend do your portfolio, and do theirs in return. It’ll be awesome.

THE TYPE IS STABBING HIM IN THE EYES!!

yes, it makes a lot of sense

And yeah I’m sure you already know all this shit already, but I am nothing if not grotesquely naive. I mean, I got swindled out of my gizmos by a pituitary mutant. So you probably saw it all coming a mile away. C’est la guerre, no? Yis!



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07/17/2007 22:15:33 EST •  tags: GAC, bookart, design, holyshit, itllbeawesome, itmakesalotofsense, myshit, naive, overprinting, philadelphia, photography, posters, rippingyouoff, typography, whatnow, yis
A MIDGET STOLE MY OSCILLOSCOPE.

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The title here is true, and this is a true story. I used to love nooling around with electronics. It didn’t matter what, as long as it was “electronics”, and “noodling”. This was when I was between, like, 6 and 12 years of age, mostly. I would gather junk TVs and stereos in my basement “workshop” and dissect them. I didn’t really know what I was doing; the best I could do was make funny noise come out of speakers, or make the lights light up on some component thing. I found old telephones especially entertaining, because of the easy-to-decode colored wiring and such.

So but yeah. I had a friend named Ara Kenian. He was my first nerd buddy, in retrospect; he would come over and we’d rewire things together. He was much better at that stuff than I was (I think he eventually went to MIT for engineering, or somesuch) and we’d have a lot of fun, because he’d try to establish some legit project for us to work on, and I would fuck it up egregiously, and so we’d degenerate into nonsensical babble, which I guess is what you do when you are a poorly socialized nerd child, as we both most definately were. Yeah.

Here, in fact, is an example of how nerdy I was at the time: when I got my allowance, I would take it to the local hardware store, and buy needlenose pliers, or cable TV connectors, or shit like that. Not candy, or whatever it was that you normal 8-year-olds blew your allowance on. I bought electronic parts. That’s how I usually put it: parts. As in, Mom, I cleaned up my whole room, can I go to Mass Hardware and get some parts now, pleeeaase?? It was kind of ridiculous.

If I was a really really good kid, and did everything I was supposed to, and I was really lucky, I would get a trip to the dumpsters behind the Sony service center. That was a special treat for me, maybe once every two months I’d get to go.

But yeah, so at one point I got an oscilloscope. Oscilloscopes like the one I am talking about looked like this:

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… I am sure that these days, you go and get some $40 USB dongle thing, and then pow, your computer can do everything an old-skool oscilloscope could do, AND MORE. But in those days, oscilloscopes were still pretty much the shit. You could literally SEE what was going on in your wires, basically, and this was the missing piece of the puzzle for me to actually do some sort of actual electronics stuff. I was very excited.

But what happened was this: the next time I was at Mass Hardware blowing my allowance on parts, I ran into an apparently like-minded individual. I struck up some sort of conversation with this guy, Joe, who appeared to be my age, and who was also there with his mom, on a quest for parts. At least, he appeared to be my age, but he kept saying that he was 15, even though he was my height, which was short for an 8-year-old I think. So we were talking about parts and electronics and other such shit, and I mentioned (no doubt with pride) that I had an oscilloscope.

It was shortly after this that he invitied me to his house, which was coincedentally located not two blocks away from my house. He was charming and friendly, but most importantly, he said I could come and take as many parts from his basement workshop.

After somehow winning my mom over to this idea, I went over to Joe’s. I was, quite frankly bowled over: while my parents had confined my workshop to a small corner of our basement, Joe had clearly taken over the entirety of his, much to the audiable chagrin of his mom. Joe, in fact, was constantly quibbling with her, and would occasionally use his parts as weapons: he had constructed a bunch of ridiculously overpowered amplifiers, whose sole employ seemed to be the squelching of his mom’s aggrivated comments. So we tromped around through the basement, through canyons formed of shelves of parts, past workbenches covered with floral masses of wires, and under enormous subwoofers hung from the raw joists in the cieling with spare wires. And Joe had a big paper bag, into which he would throw all manner of interesting parts.

“Vacuum tubes? Sure, have a bunch!”

“You want this power supply? Here, have a power supply. It’s brand new, works, yeah. Take it!”

“Here, I can give you these phone bells. Oh, you like phone parts? I have more of them in this box. Go ahead!”

It was my dream come true. It did not bother me that Joe would occasionally put down his boxes of parts, and grab around me for a hug, saying things like “It’s great to have met you, buddy pal.” Nor did I find his mom’s squalking protests at all amiss; after all, we both giggled when the speaker noise overpowered her. But I do remember him saying, about a third of the way through, “So I’ll bring these over, and trade you for the oscilloscope, right, buddy?” And although that was a big deal, definately, I assumed that I had promised him such, and I nodded enthusiastically.

And that’s what happened. He came over, and left me with the parts, and asbsconded with my oscilloscope. After he left, I realized that the trade was hardly equitable, and that he had clearly got the better part of the deal. But that was okay, even, right? I mean, he was my new friend, and I’d get to play with the oscilloscope over at his workplace, just like he could play with my all my phone stuff and my nonsensically reconfigured tape decks. Right?

But so: Two days later, Joe rang my doorbell unexpectedly. He didn’t say much. I let him in, and he went right down to my basement workshop. He packed up most of the parts he’d left me with, including the power supply and the totally awesome vacuum tubes, and left without saying goodbye.

And I knew then that I would NEVAR SEE HIM, OR MY OSCILLOSCOPE, AGAIN!!!! (sob)

So there you have it: a midget stole my oscilloscope. I think Ara came over after that, and we laughed it off and built something baroque and nonfunctional out of the leftovers. And then I forgot about the entire episode until like a year ago, when I somehow drunkenly recounted this story for some friends, and my pal Jed shouted, “A midget stole your oscilloscope!” And so. I don’t mind using the offensive term “midget” vis a vis this guy, because he is a dirty thief and a manipulator of children. Yeah!



Comment (6 so far) / Permalink
07/10/2007 17:59:37 EST •  tags: childmanipulation, dirtybusiness, electronics, midget, myshit, nerdery, noodling, oscilloscope, parts, past, theivery, wires
makin a LASAGNAAAA… for one.

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Yo. Portfolio is up, more or less, in BETA MODE. Indeed, I do think Google’s greatest innovation was cementing the term BETA in popular parlance, providing us as such with a far more palatable term than “unfinished”.

Blech. But so more to come with that. Need to find someone who will photograph all my physical design objects (books, posters, etc) for cheap. Need to unfuck that header typeface, need to pull some entries, need to add a few more thingees. Need to rewrite the javascript with jQuery and all that. Blah blah blah, yes yes. But so yeah, watch that space. Yes.

Anyway. Went back to Providence for the 4th this week. After a month of bklyn living, the “I need to get the fuck out of the city” feeling had been percolating, despite the fact that bklyn is supremely awesome in every measureable way. So it turned out ot be serendipidously nice to leave. I went for a walk on the cliffs by the Providence bay, which is something I first did like two years ago. Indeed.

Of course, I have no pictures of that, or of the gorgeous sunset that followed… you will have to make do with this ratty flashed-out pic of my home studio wall. As I said previously: blech! Ok yeah. more later. Yes.



Comment (4 so far) / Permalink
07/06/2007 11:49:37 EST •  tags: awesome, bklyn, design, geekshit, greenpoint, hello, myshit, portfolio, providence, sad, wtf
BABY. I’M NOT ALWAYS THERE WHEN YOU CALL. BUT I’M ALWAYS ON TIME.

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YO MY WALL IS UP!! Come to the fucking mason building and SEE!!!! I’m very happy with this shit. I know you’re not supposed to like your own shit, but I am taking an exception this time, and liking it. Yeah!

Also I have a new article up on SpeakUp and Writing Design Criticism. Do tell me what you think if you have some time to waste. Because I love you, and your opinion is paramount. Indeeeeed yes!

Anyway that’s it for now. I will be unbroke in about two hours so talk to you after I buy some food and eat it. Until then.

-fish



Comment (4 so far) / Permalink
05/08/2007 14:16:40 EST •  tags: blather, design, fuckyeah, myshit, posters, risd, school, speakup, writing
fish, at gmail, dot com